R&D Engineering Intern, Virtual Reality & Physics Simulation
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CEA-List, Interactive Simulation Laboratory (LSI), Palaiseau, France
- Developed in C++ (Unreal Engine 5), within the LSI’s proprietary framework, the VR visual guides of an industrial assembly training application built on the XDE physics engine: “ghost” parts replay the degrees of freedom of each mechanical joint to guide the operator.
- VR interaction: teleportation, grabbing physics-driven objects via XDE manipulators, Blueprint interactions and abstractions.
- Design, development and debugging in an Agile workflow.
- Wrote the module’s technical documentation, shared across the laboratory.